Over 80% Funded on Kickstarter and a bit about upcoming update!
First, Thank you so much to the kind people who are showing us such wonderful support! And a big thanks to the ones who have come over to the Kickstarter and backed us! You are all truly amazing!
Second, I wanted to talk about the updates we are currently working on. As I had mentioned in a comment, we are working on several new additions to the game. Many of them are suggestions that have been made on in the comments section! We are actually listening to feed back ;)
We are working on local co-op at the moment. I've completely drawn a second character just for the first stage as the dwarf character is not in the story yet. He's basically just a weaker clone of the main character but with a pole ax. He will be available in all modes of the game but in story mode, only the first stage.
We have added widescreen support but since the game was coded to 4:3, this will require heavy tweaking and additions to make the game play correctly when in widescreen.
Alternate methods of control are being added. Although the controllers will be locked according to the player, we will have custom key setup in the final version of the game, it will likely show up in a later demo.
Bonus stages - get more cash for the store! We will be adding a "Shinobi" style bonus stage where you throw knives at zombies to get coins for the store (buy power-ups, extra lives, etc). And due to popular demand, another bonus stage which will be coin collecting while zombie surfing!
Other little tweaks will be made as we go. Collision boxes have been fixed on some enemies, the zombie double up bug... etc etc. We'll try to get the bugs sorted for the next demo!
Thanks again!! You've all been very supportive!