I am working in a game: Zurvive, is a turn based game + real time attacks (all retro style), where humans have to survive a zombie breakout, each game/mission (will be generated) consists in bringing at least one human unit to the target (shopping center, garage, etc.) and keep them alive for at least X turns so they can claim a safe area between their camp and their target. For this, the humans have to gather resources and build walls, etc...
You can have a look in the following link, this is how's looking so far...:
At the moment only have been implemented a really basic turn mechanic, spawn of zombies, and some movement...
Click to deploy units (3 units to place on the map)
Left click in the unit to move, range of movement will be highlighted. Right Click to move it.
To see the mechanic of the attacks, see the video:
I will update really often now as I have decided to do a prototype in Construct 2, before I was developing it with XNA but I had to stop it, and try to do something more achievable timewise.
If you have any comment or idea, just let me know!
P.S: The graphics will be changed in the future to something nicer.