Not much free time at the moment but hoping to finish the coding soon so i can work on the graphics and finish this project.
Any way a small update.
Fixed the enemy health bar so it works better now and added a small effect to it.
<img src="https://dl.dropboxusercontent.com/u/159885981/pb10/PB10_enemyhealth.gif" border="0">
Changed the top gui slightly by moving the level title over and adding a count down timer which tells player when rows are about to drop.
<img src="https://dl.dropboxusercontent.com/u/159885981/pb10/PB10_roofDropTimer.gif" border="0">
Fixed an annoying bug where enemy sometimes picked up 2 bubbles at once, and add a counter to show how long ball swapper hazard lasts.
<img src="https://dl.dropboxusercontent.com/u/159885981/pb10/PB10_swapper.gif" border="0">
Finally added score gui above enemy.
<img src="https://dl.dropboxusercontent.com/u/159885981/pb10/PB10_score2.gif" border="0">
And i've had a play about with adding the player character. It's supposed to be a guy hitting the monsters with a sword.
<img src="https://dl.dropboxusercontent.com/u/159885981/pb10/PB10_swordman.gif" border="0">
The Whole thing looks pretty rough, you have to use a fair bit of imagination at the moment about how it could look with good graphics and sound.
<img src="https://dl.dropboxusercontent.com/u/159885981/pb10/Screen%20Shot%202013-11-15%20at%2019.54.45.png" border="0">
You can try the latest test HERE. Be aware that if you right click the mouse during the game and you win the round it will activate the map screen which i started working on but it's not complete so you will need to refresh the browser to start the game again.