This has kept me (very) distracted for the last couple of months. It's a platformer (no, really!) based on a concept I cooked up with my kids a couple of years ago... It's taken me that long to put it into practice, learn C2 / game dev enough to make it feasible and for me to find time to work around my work...
- The idea is that you will use either Keyboard or Gamepad control input (no mouse) - all implemented (much harder than I expected);
- You can save your progress at stages as you go and different people will be able to play individually on the same computer (local storage of progress, single player);
- There's also a rather overly-complex (for me to implement) inventory system that I'm quite proud of, for magic powers and power-ups;
- Various creatures / boss monsters block your path;
- Simple puzzles to solve on your way;
- And so on....
I haven't even given it a name, yet; the only ones I can think of are a bit rude - not sure if my target audience would appreciate my humor.... You're a bug and you're trying to rescue an imprisoned friend with the help of some rather small and supernatural entities...
These are a few (< alpha) grabs from level 1 (of 5 planned - so far = could be more, could be less - this depends on my imagination and my patience!).