Post screenshots of what you're working on!!

  • Been working on a first person dungeon crawler for the last few weeks, after having a break from construct 2, I thought I would push my limits...

    next to add inventory, items and monsters...

    <img src="https://dl.dropboxusercontent.com/u/146573792/screenshot.png" border="0" />

  • Random fellow, sgt conti: thanks again! yet somehow you did find the problem here, these ARE paintings and not screenshots yet, I still have to slice everything in layers to implement and (eventually) animate.

    Cappdog It will go through, it will just take a long time wandering in the "How do I" section ^^

    <img src="https://dl.dropboxusercontent.com/u/61894646/Cave2.PNG" border="0" />

  • sved

    Rasterized art styles are surprisingly easy to animate through programming actually, and I think this'll go faster than you think. Programming just takes a lil' creative thinking to work around the problems and from your are, you can tell you've got the creativity down.

  • Thanks, I'm not sure if what you see as easy is something that I would be able to grasp, but you are definitely giving me lots of hope in the project ^^

    edit: Actually enough for me to write a devlog for this!

  • <img src="http://pungitar.files.wordpress.com/2013/12/wip1.png" border="0" />

    Interactive storybook

  • Hey some images from the game im starting just some graphic concepts

    it will be close to castlevania Sotn with a few elements from other favorite games

    some early style today i found someone to make me the music and sounds also so if everything works fine il start soon

    <img src="http://i.imgur.com/ysCebZk.jpg" border="0" />

    <img src="http://i.imgur.com/3z2xsp6.jpg1" border="0" />

  • Here's a screen of my first little experiment. Starring my dog Boog.

    Just a fall-down game to collect bones, but hey it's a nice start to get to know construct :)

    <img src="http://i.imgur.com/BVcR8iZ.png1" border="0" />

  • <img src="https://lh3.googleusercontent.com/-QfhznukiEXY/UsBbzSkhHkI/AAAAAAAAADo/zGY4rRba-yw/w913-h882-no/Wizards+Tower.jpg" border="0" />

    Mockup artwork for my other game where you play a wizard. Using photoshop to make memory efficient assets :)

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  • <img src="https://pbs.twimg.com/media/Bcj3kNgCMAASa3-.png:large" border="0" />

  • Fidasx

    Whoa, those are frikkin' slick, mate! I'm curious what program you prefer to use for making your graphics. Can't wait to see your character sprites!

  • Fidasx

    Whoa, those are frikkin' slick, mate! I'm curious what program you prefer to use for making your graphics. Can't wait to see your character sprites!

    RandomFellow

    its made in photoshop im making some example tiles and shades that i use with the pattern tool (and a few other things)

    then a lot of copy paste etc

    its time consuming.

    anyways the above images does not represent the final game look they are just mockups for ideas and theme

    now about animations i will probably need help cause im really bad at it

  • <img src="https://dl.dropboxusercontent.com/u/66781112/imgs/56.jpg" border="0" />

  • As my bf is a descendant of the Grimm family - time to time i'm working on a dark themed red ridinghood platformer in style of limbo. I want to try get a few voice overs into the game, depending on how many soundfiles a browser can handle.

    <img src="http://i.imgur.com/TXLvlN6.png" border="0" />

  • 5Type

    very nice theme i like it it makes my heart warm

  • now about animations i will probably need help cause im really bad at it

    Fidasx Most people say that until they jump right in. I bet you'll do fine, but we're all here to help if ya need it.

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