Post screenshots of what you're working on!!

From the Asset Store
We present to you “Post Apocalyptic Trailer” – our newest hard hitting, bass rumbling designed movie trailer collection.
  • That's really impressive, RandomFellow . What are you doing your character animation in?

  • firebelly Your game intrigues me a lot. It seems very promising!

  • RandomFellow walker from AmigaaaAAAAARRGHHH the old days dammit! Please make this game, and in fact, it would be nice if you could supply us with a demo :)

  • sman118 That's high praise comin' from you, mate! Funny thing is the legs are the only parts that are actually animated. I used a friends version of Spriter to animate the legs and attach them to the body in Construct2. That way, the player can swap out parts to make their own steam mechs (hopefully).

    Windwalker A man after my own heart, I tell ya. I've got most of the player controls working, so I hope to have somethin' for y'all to try out in the next month or so.

  • RandomFellow Your game looks nice ^^

    I'm gonna release this beta of my game on Christmas Day. Still up 3am making changes/adding new features.. <img src="smileys/smiley18.gif" border="0" align="middle" />

    <img src="" border="0" />

  • An adventure point'n'touch I'm working on episodically

    <img src="" border="0" />

    <img src="" border="0" />

    <img src="" border="0" />

  • firebelly that looks pretty interesting... is it like Metroid? :O Reminds me of an arcade game I played once.

    RandomFellow your game is looking better and better. Considering adding bombs? :D

    sved hey, that's a pretty curious art style. Feels desolated :O

  • I can't post pictures(not that I can see), so here is a link to my trailer :


  • Cappdog I'm hoping it will be similar to a lot of the classic 2D games like megaman, blaster master, etc. But with other game mechanics to spice it up. Like a shooter aspect.

  • Here's my project so far. ;)

    Hey guys, i wanted to share a gameplay video of the game I've been working on for about 3 weeks at about 60+ hours a week. Have a look and let me know what you think. I have a beta testing group setup in Facebook if you'd like to take part I can assign you to the group no prob.

    Subscribe to Construct videos now

    <img src="" border="0">

    <img src="" border="0">

    <img src="" border="0">

  • sved You, sir, are tickling my nostalgia bone in all the right places! The art style reminds me a lot of Out of This World, and the thought of an adventure game that looks like that is getting me all giddy.

    Cappdog You mean bombs for the player (like a missile launcher or allied bombing runs), or bombs for enemies (like enemy bombers or minefields)? 'cause I'm planning on both. XD

    Your visuals make me joygasm.

    Thanks! I feel I should mention that I've been silently watching your game for awhile like a creeper.

  • Like the art style..

    Yeah, I do the same lol, I like to stay low while viewing other projects.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • RandomFellow i was thinking bombs for the player mech XD ... somehow I feel like destroying stuff when I see your screens :P

  • <img src="" border="0" />

    This game was made for Ludum Dare 28 in under 48 hours, almost a week ago, with Construct 2.

    You can check it out here!

  • Red River Falls.. the place of freedom, and flippin' Asian Carp.

    <img src="" border="0" />

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)