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  • Here's a screenshot from my untitled space RPG:

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    It's still in VERY early development so only a few minutes of gameplay, but it's coming along well <img src="smileys/smiley1.gif" border="0" align="middle" />

  • In the pipeline... Have small test-video of this game:

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    its open source

  • Here is a screenshot of the art for my latest project =]

    The project is a collaborative work of Me, EncryptedCow and SpacialPumpkin from these forums =]

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    I am likely going to create a thread for the project here on the forums but I just thought that I would share a screenshot for now :P

  • Here's a screenshot of my early Alien Crusader build. Just running a rain/particle/cloud movement test. Nothing too exciting yet.

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    Looking for a November 2013 release on Windows 8 with this game.

  • Here's what I am currently working on :P

    A logo for the M.C.E Project =]

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  • U guys are goooooooooood.

    Heres what i working on.

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    Lift off!!

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    My launch pad!!

    Oh and question. The HUD thing doesnt work for me.... I make sure everything is right, It appears in Edit mode but when testing it doesnt appear.... And its in its own layer, at the top

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  • Rasheedbot153 That looks awesome haha!

  • Title screen mock-up:

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  • Testing the digging system I made for my fox simulator. Brainstorming here!

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  • Here is an updated screenshot from the first level of our game. This is after the redesign of our tiles to include slopes as well as some other goodies.

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    Working on a system for creating tiles that can be repeated to form buildings. Once its in place, I should have any easier time filling out my city.

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    Added digging animations, hud, energy, hunger and physics (needs to be adjusted). I'll keep working on this after two weeks.

    (This is a prototype so everything is just a placeholder)

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