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  • Here's my Marauders game iv'e been working on. Should have a demo available within the next two weeks that ill be handing out.

    <img src="https://dl.dropboxusercontent.com/u/84362299/1.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/84362299/2.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/84362299/3.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/84362299/4.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/84362299/5.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/84362299/6.png" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/84362299/7.png" border="0" />

  • A random screenshot from One Day From Retirement before bed...

    <img src="https://pbs.twimg.com/media/BRnJOHACYAAsJjW.png:large" border="0">

  • We decided to completely change the graphics style of Knight's Tale and it's going to be more like.. retro style.

    Why did we decide to simplify graphics?

    We want to make this game HUGE, but there are only 3 of us and only 2 of us work on graphics so it would take ages to create game of that kind, with good (technically) graphics. After creating 3 or 4 quite simple games and getting some basic knowledge, we want to finally unleash our more ambitious idea.

    More info is coming soon, though. For now there is one screen, showing an early stage of prototyping the city :D

    <img src="http://screenshu.com/static/uploads/temporary/zu/1x/nt/wt4su3.jpg" border="0" />

    We are working on background stuff right now, so there are only so-called "mountains" as a placeholder and trees.

    Hope you like it, I'm creating my own topic soon.

  • I'm learning on the fly here�and as someone who was...um...less than engaged in even the most rudimentary math courses, the design process has been infuriating (but awesome nonetheless).

    When I was a kid, I dreamed of having access to a Construct 2. I made "games" using paper cutouts, legos and other toys�games that made sense in my imagination, but quickly fell apart when attempting to explain how you "play" to a friend.

    Now I'm 35 and diving into this. I never really evolved past the 16-bit era, so my goal is to make a few retro-style games that are fun and ridiculous...but creative. Consequently, I end up continuously going back to work on game elements I thought I'd finished; things that I'm sure are totally needless.

    Since downloading C2 in May, I've started several projects; moving on to another as I realized what a horrible mess I made. But, they're silly and serve the purpose of wrapping my head around game logic and all the other crap that eventually turns my sprites into a chaotic lunatics.

    After countless hours, I think the core concepts and their iterations are finally starting to sink in: I've settled on a platformer project based on my (well, she's my wife's too) Italian Greyhound, Bella. The enemies are pretty much all things that scare the f**k out of her. Many of which are inexplicable�like lamps. She hates lamps.

    Anyway, here's a few screenshots from 'Bella's Jaunt':

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_1.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_2.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_3.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_4.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_5.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_6.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_7.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_8.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/184507682/bella_shot_9.jpg" border="0" />

    Cheers~

    Jason

  • Beautiful!

  • <img src="http://1.bp.blogspot.com/-lYPn2KWGz9c/UhFKyKZnOWI/AAAAAAAAAfQ/T43AJCSLaz4/s1600/Open_3.png" border="0" />

  • I want to play ALL these games ! <img src="smileys/smiley32.gif" border="0" align="middle" />

  • New iPhone game

    <img src="http://i.imagebanana.com/img/rqmlu0qc/1.jpg" border="0" />

    <img src="http://i.imagebanana.com/img/b8lrz3rb/2.jpg" border="0" />

    <img src="http://i.imagebanana.com/img/spiyfw8e/3.jpg" border="0" />

    <img src="http://i.imagebanana.com/img/e3u65z2r/4.jpg" border="0" />

    <img src="http://i.imagebanana.com/img/nk3ko338/5.jpg" border="0" />

    <img src="http://i.imagebanana.com/img/1yyyfnez/6.jpg" border="0" />

    More infos here

    scirra.com/forum/iphone-infinity-space_topic74594.html

  • HI all ,

    like to share with you a platform / shoot game i'm working on.

    GOLDAK

    You have to run / jump across many rooms just to survive and score points. simple like that.

    the visuals are experimental, i use 2d abstract polygon meshes to create de scenery.

    <img src="http://ilustradormonteiro.com.br/goldak/Goldak%2001.jpg" border="0">

    <img src="http://ilustradormonteiro.com.br/goldak/Goldak%2002.jpg" border="0">

    working on the sounds and building the level design...

    demo beta as soon as possible.

    you can play some games on my website:

    ilustradormonteiro

    thanks

  • <img src="http://media.indiedb.com/cache/images/games/1/25/24447/thumb_620x2000/04.png" border="0" />

    <img src="http://media.indiedb.com/cache/images/games/1/25/24447/thumb_620x2000/02.png" border="0" />

    <img src="http://media.indiedb.com/cache/images/games/1/25/24447/thumb_620x2000/03.png" border="0" />

    Complete info here:

    indiedb.com/games/star-cars

    Is a work in progress

  • cademonteiro Goldak looks pretty interesting! Looking forward to seeing it in motion.

  • <img src="https://dl.dropboxusercontent.com/u/3317708/attract%20.jpg" border="0" />

    A little minimalist puzzle game called Attract

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  • hi ! thanks for looking my prototype :)

    i'm following yo on twitter, your music work rocks ! great compositions man.

    regards

  • A video is worth around a thousand pictures soo,

    Here's a video of what I'v done so far:

    [TUBE]http://www.youtube.com/watch?v=0ljDtPM2-Dg[/TUBE]

  • <img src="http://i.imagebanana.com/img/psfxxav4/1.png" border="0" />

    <img src="http://i.imagebanana.com/img/xvv5f4vy/2.png" border="0" />

    <img src="http://i.imagebanana.com/img/mizgadhb/3.png" border="0" />

    <img src="http://i.imagebanana.com/img/3fcw9mqz/4.png" border="0" />

    <img src="http://i.imagebanana.com/img/grk14hn5/5.png" border="0" />

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