Spriter/C2 - (9-16-2019 - bug fix)

  • note: this did not happen with the "new" files that had scml as import method

  • hey man, sorry for posting a question in your question, but... lol

    how can I turn on the animation blend in my C2 project? thanks..

  • edit again

    .sorry i happens with old and new.

    it deletes all conditions of the previous scml when importing the new scml file

  • hey man, sorry for posting a question in your question, but... lol

    how can I turn on the animation blend in my C2 project? thanks..

    In your actions to Set Animation, there's a property to Play From Start or Play From Current Time. You can set this to Blend, and there is an additional property to set the amount of time the blend takes.

    edit again

    .sorry i happens with old and new.

    it deletes all conditions of the previous scml when importing the new scml file

    I'll take a look at this. It's definitely not supposed to do that.

  • Zathan

    the new c2 build that supports these features came out a few hours ago and because i am trying to figure out this import problem thingie i did not have the chance to play around with anything else.as soon as i know more i will let you know

  • thank you lucid. you are the best as always!

  • Thank you guys

  • lucid awesome. It's all coming together.... do we still need the SCML file system for C2 still? Would be nice not to have to play with both.

  • jayderyu, you still have to use the scml file as well.

  • lucid

    For the missing animation with collision box bug thing, try to save the scml with prettify XML and JSON off or disabled. If I enabled the prettify options, the animation is there.

    So to reproduce the bug

    1)Disabled the prettify XML and JSON in "Custom save options"

    2)Open the greyguy scml (player.scml)

    3)Add collision box in the idle animation

    4)Save as scon

    5)Save as scml

    Open the scml file. The Idle animation will be missing.

  • lucid

    umm. I'm having troubles importing. Whenever I import. The graphical assets do not import with the SCML file.

    1. Importing into a fresh app. No graphic sprites import.

    2. Importing into an already Spriter app. Importing will remove the graphics.

    I've updated Spriter, C2 and the plugin after this problem occured.

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  • lucid

    umm. I'm having troubles importing. Whenever I import. The graphical assets do not import with the SCML file.

    1. Importing into a fresh app. No graphic sprites import.

    2. Importing into an already Spriter app. Importing will remove the graphics.

    I've updated Spriter, C2 and the plugin after this problem occured.

    Are you sure you have the save options enabled in Spriter?

  • Hi Mike and Lucid.

    I just wanted to say that I finally had some time to implement the suggested Custom Save Modifications and everything is working good. I am currently on:

    Spriter - b8 (05/09/14 build) Pro

    Construct - r169 (unstable build) Personal

    Windows 7 64 bit

    Thanks!

  • lucid

    Just an update about the missing animation bug. It is not about Collision box feature, It is about the "Prettify XML" disabled bug.

    1)Create 2 simple animations. (You must create more than 1 animation to see this bug)

    2)Save project as scml with Prettify XML and JSON disabled.

    3)Close and reopen project.

    When open back the scml, the first or default animation will be missing. I hope you guys able to fix this bug.

  • did you figure out why on import the previous events disappear ?

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