Spriter/C2 - (9-16-2019 - bug fix)

  • Does Spriter works with graphic tablets ?

  • I have a problem trying to integrate a spriter animation.

    I always get the "getelementsbytagname" error pop-up.

    When I click continue, the animation is playing correctly, but this pop up error is quite annoying.

    when I try to play with my Ipad browser, the loading bar is stuck.

    hi gorgonzola3000, can you please send the zipped scml project folder, so I can reproduce and fix the error to lucidejv@brashmonkey.com

    Does Spriter works with graphic tablets ?

    We've had several users state they're using tablets with no problems, but there were some issues with wacom mice (not the stylus). So for now, I don't want to guarantee it will work flawlessly, and I would recommend testing the free version and make sure it works for you.

  • I also have the same problem on the Internet Explorer, (loading bar stuck), with the Monster example file.

    I'm using r136.

    latest spriter beta (b3)

    and the latest spriter plugin for construct 2

    Will send you the capx. Thanks for the answer :)

  • A first version of the user manual for Spriter is available :p

    Mike has posted the link some hours ago today, and here is the link for the original thread:

    http://www.brashmonkey.com/forum/viewtopic.php?f=9&t=12533

  • Does anyone else get a high CPU usage in Firefox? (Chrome is fine)

    any recommendations?

    Thanks.

  • Spriter is one of the best pieces of software I think I have ever seen !

    Brilliant !

    JKID.

    EDIT: Spriter Pro Early Adopter Licence (1 purchased) YAY !

    Everyone should have a copy of this !!!

    Great work guy's looking forward to v1. <img src="smileys/smiley4.gif" border="0" align="middle" />

  • I'll look into the IE issue guys.

    Thank you very much JKID

    Once the plugin is caught up to the current feature set and this next version of Spriter releases, this will be coming to C2 for use at gametime:

    [tube]NufHCAHrEdw[/tube]

  • lucid

    Thank you so much, that will make my work soooo much easier :) This also soudns like the big item/clothing swap ability. I assume that individual MAP swapping will also be available as an in game run ability to.

    Looking fantastic :) when this reaches Spriter Release and Plugin it will make the last 2 hurdles down to 1. :) happy happy.

    That leaves the one left which is in Ashley's court.... this is a long one :D

    thank you thank you thank :)

  • This will be great! I can implement some of my powerup character appearance changes so much easier with this...

  • Does anyone else get a high CPU usage in Firefox? (Chrome is fine)

    any recommendations?

    Thanks.

    *bump*

  • how high are we talking about? I'm getting slightly higher percentages than with chrome, but nothing significant

  • Hello guys,

    when I try to drag and drop a scml file in my project, my construct2 tells me the plugin is missing. I have tried to download and reinstall the plugin several times, but nothing changed.

    I use construct2 release 137 and Spriter b3.

    Any suggestion? Thank you guys!

    Cheers

  • This error message appears for one of my Spriter animations but not the other one.

    imgur.com/CqLH1qz

    Link to both the scml s and the capx

    dl.dropboxusercontent.com/u/48945867/HelpFold.zip

  • Hello guys,

    when I try to drag and drop a scml file in my project, my construct2 tells me the plugin is missing. I have tried to download and reinstall the plugin several times, but nothing changed.

    I use construct2 release 137 and Spriter b3.

    Any suggestion? Thank you guys!

    Cheers

    You're installing the plugin by unzipping it so that the common, edittime, and runtime js files are in: 'Construct2/exporters/html5/plugins/scml' ?

    This error message appears for one of my Spriter animations but not the other one.

    http://imgur.com/CqLH1qz

    Link to both the scml s and the capx

    https://dl.dropboxusercontent.com/u/48945867/HelpFold.zip

    hi yaomon17, if you can figure out exactly which actions caused those ghost objects in your project like "name1" and "object_003" I can better fix the issue, but in the meantime:

    copy this:

    dl.dropboxusercontent.com/u/1013446/SpriterReleases/forumstuff/Player.scml

    over the player.scml in the Files directory of your c2 project folder, and that should fix the problem.

    Thanks for the bug reports everyone.

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  • Hi everyone.

    Still working on this. Just wanted to update everyone on a different issue. I believe I've found a way to get around the ludei issue, and I'll update you on this as well, as I get closer to verifying it's a viable option. If so, the scml plugin should work with all the cocoonjs export options.

    Great !

    Sorry to be late on that (lol), i was away a long time.

    That's a fantastic news !

    It seems it's still in the pipe, but do you know when you will maybe be able to release a version of Spriter including this ? Did you hear from Ashley or Ludei ?

    Thanks for your work !

    edit : by the way, i've tried spriter with Ejecta. It doesn't work. The sprites appear, but like in C2 when you import it (like in CocoonJS in fact)

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