I'm having a problem after, I import the scml file it works beautifully but if I add a frame to a body part it "jumps" away on that new frame like the pivot point is not positioned correctly.
Is there something I can do or can this be fixed?
yetanothersuperhero, if possible please send me the capx file, and the zipped scml project folder
Could you add some bones to the example scml? (the monster)
We'll have boned examples soon.
lso, how can I have it so that, say, the player's sword points at the mouse, and all of the other bones react as expected?
you mean in the editor, or in c2?
lso, if an SCML is adjusted, will it automatically be updated the next time C2 loads, or will it have to be dragged in again? If you need to drag a new scml in each time, how will that affect events? (Since each event is tied to a specific scml object when you drag it into C2, correct?)This is something we still have to work out. There is no way to reimport or refresh the scml yet, but it's a planned feature.