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The official blog for all things Construct and Scirra run by our employees!

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A couple of months ago, we celebrated Construct 3's first birthday. Now we're delighted to say we've hit 100 releases! We feel thi... Read more
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Get your welcome banners out because we have a new staff member! Woohoo! If you follow the Construct 3 Github at all, you may have... Read more
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Today marks a major milestone in the development of Construct! In the Construct 3 r95 beta release you can now try out the all-new... Read more
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A few Constructors have been working laboriously for months coming up with a new RPG template that will be included for free withi... Read more
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So, here we are, a year to the day since we launched Construct 3 in public beta. A lot has changed since our inaugural public buil... Read more
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The new runtime has been completely rearchitectured. It's forwards-looking to the next years of the web platform. Here are some of... Read more
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Our first blog post on performance focused on the runtime engine performance. Whilst upgrading our code for the new runtime, we al... Read more
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About 18 months ago, Facebook launched a new online gaming platform — Instant Games . You could play HTML5 games either with... Read more
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One popular request for Construct has been to be able to use formatted text (different text styles in the same object). As part of... Read more
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After a month of competition, we're delighted to say the winners of the GAMEE Contest have been chosen! Here are your top six: 1st... Read more
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