View a comprehensive history of all the bug fixes in Construct Animate since the first release.

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Treat names beginning or ending with whitespace as invalid to ensure saving as project folder works
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Animations editor: avoid creating superfluous undo points
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Custom eases: some custom eases not producing the expected results
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Runtime: blank screen when using 'Progress bar & logo' loader style
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Possible runtime error loading images from URL (regression r383)
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Find references bar: crash navigating to function expression result after modifying function
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Hierarchies: crash restoring some hierarchies from JSON (regression r386)
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Timelines: runtime crash loading state from JSON
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Could paste incorrect function names after a failed attempted paste of an event sheet from Project Bar
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Reordering or undoing changes to function parameters could cause parameters to reset to default in expressions calling the function
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Templates: instances created with a template not initializing with the correct initial state if they belong to hierarchy and a container
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Flowcharts: cut/copy/paste keyboard shortcuts working without also pressing Ctrl/Meta
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Flowcharts: crash when attempting to cut or copy nodes with no selection
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Hierarchies: using the 'Save from JSON string' not producing the expected results in some cases
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Correct a range of typos/spelling mistakes
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Mouse: 'Is over object' condition still not working consistently in OR blocks
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Dark/light themes: incorrect styling of drop zone in 'Import files' dialog
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Animations editor: possible to close the main dialog while sub dialog still showing
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Hierarchies: issue with savegame done in same tick as destroying instance in hierarchy
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Templates: 'use value from template' context menu option not updating preview of effects
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Tweens not restored properly when using the 'set from JSON string' action
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Timelines: posible crash copying a timeline with too much data
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Pin: issue saving/loading JSON when creating/destroying instances quickly
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Possible memory leak removing animation frames
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Sprite: adding animation frame did not always start animation playback
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Project Bar: possible crash if copying lots of large project files
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Binary Data: 'Fill' action incorrectly handled length of -1
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Touch: 'Is touching object' did not always work the same as Mouse 'Cursor is over object'
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Animations editor: 'guess collision polygon after importing images' setting sometimes producing unexpected results
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Project Bar: possible crash if copying extremely large layout
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HTML elements: 'Set CSS style' action did not always correctly handle vendor prefixes
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Changing background styles from CSS files not always working (regression r369)
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Dark/light themes: search box in 'Edit family' dialog not styled correctly
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Dark/light themes: 'Include event sheet' dialog not styled correctly
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Layout View: possible crash trying to copy too much data
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Possible crash undo/redoing changes involving meshes
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Animations editor: properly style the settings dialog for light/dark themes
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Improve robustness of offline caching for very large projects
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Tiled Background: savegames did not include image transform/tile randomization state
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Animations editor: avoid reading folders named '__MACOSX' when importing folders/zips
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Animations editor: copying and pasting animation frames in the editor producing unexpected results at runtime
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Flowcharts: unexpected elements being highlighted
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Flowcharts: crash copying nodes with the keyboard shortcut if there are only outputs selected
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Find all references: possible crash showing from 'View used addons' dialog
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Global layers: crash moving instance from overridden layer (regression r377)
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Hierarchies: runtime crash loading some hierarchies from JSON