Events are the heart of Construct. It's an intuitive drag-and-drop alternative to programming. Events make it really easy to get started! You don't need any programming experience to use it, and with a broad range of features, it keeps experienced users engaged too.
Events are designed to be a visual and human-readable way to set up the logic for your games. There's no need to memorize complicated programming languages. Events help put your focus on what really matters: designing your game! An event consists of a list of conditions, and a list of actions to run. When all the conditions are met, the actions are run. It's as simple as that.
Events also help you to learn how to think in a logical way and understand real programming concepts, making it easier for you if you decide to learn a programming language later. For example Construct's events have equivalents to functions, loops and variables. We've carefully designed these aspects to be analogous to programming, while making them much more accessible to people without any programming experience.
Read more about Construct's intuitive event sheets