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(Student workbook & certification) Quickly learn how to create Roguelike Adventure IGMs in this online workshop.
Student workbook only! Complete source code, Developer's Guide available elsewhere ...
Discover how quickly you can create an RPG Rogue-like In-Game Module (IGM) and "stand-alone" games using these Step-by-Step Game Recipe methods. This is a "Mega" online construction workshop course; you'll learn two different online game deliveries using exploration, combat narrative, and inventory game mechanics. When you're finished, you will have a production pipeline ready for a variety of "Roguelike Role-Playing Games" as your imagination can dream of!
You'll also get bonus content, construction tips, downloadable lesson examples, and source code references on how to do everything from this workbook. Once you have a purchased license, you can copy and paste any examples into your game projects and then modify those resources for your purposes.
This course guides you in creating several modes of combat game mechanics. We will use these game mechanics, mechanisms, and the development methods discussed in the "Building Combat Engines for Browser Games" and "Building RPGs for Browser Games" workshops. By the end of these lessons, you should have a fully functional RPG Rogue-like adventure in two different delivery modes ("stand-alone" and "In-Game Module" (IGM)) game styles using the supplied artwork assets. You can easily Exchange the included artwork with your various themes to create even more RPGs! A supporting website lets you download the bonus content included with your course purchase. The capstone lesson suggests 10 more unique games from the content you've mastered.
This extraordinarily comprehensive course will teach you how to:
Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.