robotecollective - thank you, appreciated. So far only PC, I haven't tested the game with a controller yet, not sure if it'll work as it has all been designed with mouse control, it feels good with a mouse.
I'd like to make a proper game out of this, but initially I'm going to release a 'light' version as a pay what you want thing on maybe itch.io with some information about how if I make enough money from it I can build the bigger version which would have:
- Steam Greenlight
- New, bigger and more interesting single player campaign
- Local Co-Op Campaign
- Level Editor
- Level rate / share features
A lot of this stuff is beyond my abilities as a coder so if successful I'll probably get my programmer friend involved to help and he'd want to move it over to Unity most likely.
Either way I'm not too fussed really, just promised myself I'd release a game this year and Orbit development is still quite slow, Brute is intentionally minimalist and constrained so that I can at least release this initial version of the game and be happy