I hope this idea hasn't been done before, let me know if you recognise it because I feel like it's probably been done.
- Side-scrolling puzzle platformer (although there isn't much jumping involved)
- Room-based
- When stood idle in a room, time continues, switching between day/night affecting objects in the level
- When time continues the weather conditions also change, so wind, snow, sun affects objects in the level
- Time of day and weather also affect the player
- Objective is to drag, use objects in a certain way during the right conditions
i.e. snow is blocking you, you simply stand idle until it changes to sunny day and melts and lets you through.
you can't move when it's windy. wait for rain to fill up a well that allows an item to float to the top and you can drag it.
Maybe this has been done before?