BluePhaze's Recent Forum Activity

  • Spriter animations are their own type, not to be mixed with C2 animations in the same frame.

    Until the character mapping (Pro Feature) is implemented your option it to create alternate versions of the animations in the other colors and switch between them as needed.

  • Sweet, thanks for all the hard work Lucid! Once I finish my level redesigns I will be recreating my character animations in spriter.

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  • Here is an updated screenshot from the first level of our game. This is after the redesign of our tiles to include slopes as well as some other goodies.

    <img src="https://dl.dropboxusercontent.com/u/10285716/Screenshots/PrototypeLevelUpdate.png" border="0" />

  • In your event sheet simply right-click the object portion of an event and you will get an option on the menu that says replace object.

  • So here is an early screenshot from my game. This was before I implemented slopes and other features into the terrain. At this point the levels are in the redesign process to take into account items like sloped tiles, bounce pads, etc... I also do not have the main character in this screenshot this is strictly a background shot. We are a two person team, I handle the graphics, development, music, etc... all the technical aspects. The game is a runner and will support touch screen, keyboard and mouse and game pads on those platforms that support it. I will show some more up to date screenshots this weekend as well as possibly the main character...

    <img src="https://dl.dropboxusercontent.com/u/10285716/Screenshots/PrototypeLevel.png" border="0" />

  • Hello All,

    I am excited to announce that I have officially launched my game and application development company "BluePhaze Creations LLC". I can finally start talking about and showing what I have been working on. I also wanted to thank the construct 2 community as well since you have all been amazingly supporting over the past year.

    I will soon have more info on our first game which has been in development for about 9 months and is built using Construct 2, Spriter and the Adobe Creative Cloud suite. Below is more info on where you can keep up on what we are doing. Please note that the official site is still a temporary place holder (though it is all in html5) and will be seeing a total redesign very shortly.

    Official Site: BluePhaze Creations

    Facebook Page: BluePhaze Creations Facebook Official Page

    Twitter: @BluePhaze

    You can also find me on my regular twitter account @BluePhaze_24x7

    Thanks again! And I look forward to sharing much more with you now on my game, etc...

  • Doesn't the browser object already give you the ability to specify landscape or portrait in your project?

  • Using the on key (specify you key) pressed > Simulate Left/Right/Jump, etc... doesn't do it for you?

  • it should deduplicate images across any frames in same or different animations if I read the original description correctly.

  • I anticipate eventually most mobiles will support WebGL. (Apart from Windows 8...)

    IE 11 comes as part of Windows 8.1 and should also be part of Windows Phone 8.1 and supports WebGL.

  • a variable inside a variable would basically be an array or struct, etc...

  • It started working again within an hour. The odd part was every other part of the site was fine, but as soon as I clicked on any part of the manual it was error out with the google redirect URL showing.

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BluePhaze

Member since 20 Dec, 2012

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