spongehammer's Recent Forum Activity

  • Why not just make the red circle a bit larger and detect when it overlaps the planet. If it does stop the rotation.

  • ThunderZ

    Its interesting you say 99% of users are using C2 for Mobile games. To my knowledge there hasnt been a poll and i am guessing there are is lot more than 1% writing games for the other platforms.

  • codah

    Yes i agree , the focus shifting and control might make it difficult to create a fast flowing game. I do think it would be more of a puzzler type game but i am not sure whether the effort involved could produce puzzles interesting enough for it to work.

    Also i am pretty sure the levels would have to be totally hand built opposed to any sort of procedural approach. A prototype would indeed help

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  • I have been thinking recently about a game which has a split screen view. This would have a top down view on one side and a side view on the other.

    It wont be any easy task i shouldnt imagine but i am sure it will allow the introduction of some interesting game mechanics / puzzles.

    Any one have any thoughts or have you seen something similar. I cant bring anything to mind but i am sure they exist

  • The part which tells you how to use the program. There is no section on creating a Pacman game but you can still do it.

  • Reading the Manual always helps

  • Well limiting rotation using my method is simply a check to see if it is between angles. That way you can set it to rotate to and from any angle.

  • Here is another option. Use the Q & E keys to move the aim.

  • See attached capx. Either drag the girl around or the red ball.

  • Your arm sprite needs to be horitontal in the editior. If you rotate it 90 degrees so the hand is on the right It will work. In actual fact the arm image needs editing externaly so its horizontal not at an angle. Also you need to alter your aim calculations. I am not sure from what i see exactly where the red aim point is supposed to be.

    It seems a little overcomplicated for what you are trying to achieve.

  • I am guessing your arm is in the wrong orientation in the editor. If you edit your arm sprite it should look like the shoulder is at the left and the hand at the right. The place the image point at the shoulder. Its should work just fine then.

  • R0J0hound suggested using the clipboard in a different thread. Maybe you could try that depending what data you need to share.

    Edit: I just noticed this is an older version of your other thread. I guess you have it sorted now.

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spongehammer

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