fredriksthlm's Recent Forum Activity

  • You cannot use Facebook login in an Instant Game. You are not allowed to use any calls from Facebook api either, only IG. You are not allwed to gather any other personal information from any user other than what you get get in the IG. (first name, picture and language basically)

    An Instant Game is not set up as an Android game or iOS game, it is purely an IG, and you should not add anything else to it in the Dashboard.

    You can use PlayFab though, or use your own DB for scores.

  • IG leaderboard only saves highest score, you cannot lower your own leaderboard score..

    And facebook only shows first names, not surnames.

    This has nothing to do with Construct.

  • Same error on apple today 5 June 2020. 2 years is a long time for this problem to persist. Fix this please.

    Which version of Construct and which plugins do you use?

    Since for Admob this should be solved by now

  • The workaround has been like this all the time. You need transparent pixels around the objects. otherwise the filtering will use pixels from other objects..

    For sprites this is easy to fix on your own, and should be standard for all imported graphics already. Also for graphics you create on your own within the engine.

    The problem as I see it, is if you have lot of background images, which cannot use transparent corners, since they should be tiled..

    Maybe the engine should add some transparent pixels between all objects when creating the sheet automatically, enough to cater for all kind of filtering combinations. But this would need a code fix for the engine and editor. Don't know how hard it would be to do

  • You should be able to test out if it's a problem with the way C3 generates sprite sheets.

    1. Export your project as HTML5

    2. Download the zip file

    3. Open the zip file and navigate to the "images" folder

    4. Open the sprite sheet that contains the sprite in question

    5. Observe whether or not there's edge bleeding contained in the sprite sheet

    Let me know what you find.

    The lines can be seen in preview (if they exist) and the spritesheets can be seen directly in the editor.

  • This is a very common issue, I see it often.

    I believe it stems from the spritesheets. If you have background images in your projects they can bleed to the sprites close to them in the sheet. Even if you have transparent borders of your sprites. But backgrounds don't, so they bleeeed

    I don't know how to come around this.

  • I have never used GameCenter. But to authenticate, submit scores and show leaderboard in the same event without any callback don't seem like a good approach. Since the athenticate will not be finshed before posting, and the posting will not be finished before the show.....

    But as said, I don't know the gamecenter best practice.

    You should be able to catch the fails and successes also, so you know when something "happens" and if it fails

  • Any updated tutorials about Photon ?

    How to connect , create room with exact number of players, join room etc...

    There is a lot of documentation and tutorials at the Photon community. Also Photon has two working construct projects you can look at

  • Have you bought the Construct Master Collection? If so, IronSource is part of it.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • macincloud is "a mac", nothing more nothing less.

  • I use Macincloud. You get a virtual Mac, with the latest OS and latest Xcode. It cost $1/hour to use. Works fine.

  • Yes, everyone got that.

    It was fixed yesterday by Ashley. See the release notes from yesterday (even though I believe this latest fix is within the plugin, and not in the editor. So just rebuild it and it will be corrected)

fredriksthlm's avatar

fredriksthlm

Member since 6 Jun, 2016

Twitter
fredriksthlm has 8 followers

Trophy Case

  • 10-Year Club
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • RTFM Read the fabulous manual
  • x53
    Quick Draw First 5 people to up-vote a new Construct 3 release
  • x11
    Lightning Draw First person to up-vote a new Construct 3 release
  • Email Verified

Progress

22/44
How to earn trophies