Gamepad index is zero-based, so if you only have one player, the loop should run from 0 to 0. For two players from 0 to 1, and so on.
Running this loop on every tick should not have any noticeable impact on performance.
You can loop through all gamepads in a loop:
For "n" from 0 to (NumberOfPlayers-1) Gamepad loopindex Button A is down...
I think it's Array.At(Array.IndexOf(105),3)
But I'm not sure if IndexOf works correctly with 2D arrays.
I can recommend CSV addon, it's very handy for accessing data from tables. For example in your case you could use CSV.At("DIALOGUE", "105")
construct.net/en/forum/extending-construct-2/addons-29/plugin-csv-csv2array-csv2dicti-41868
Now I don't understand you.. Do you mean you copied the entire big map as an image and imported this image into the TileMap object?
If this is the case, it's a pretty bad solution, for many reasons..
Develop games in your browser. Powerful, performant & highly capable.
Kiwi Story template in C3 is pretty good. There is no shooting, but you can learn a lot about creating a platformer game from it.
Also, you should be able to open Construct 2 tutorials and demos, unless they are using some addons which were not ported for C3.
It does work, but the origin image point in Red sprite is not in the center.
I also suggest adding "On drop" event with the same action.
Simple answer - make one snapshot, paste it on a Drawing Canvas, scroll to the next portion of the layout, make another snapshot, paste, scroll, snapshot, paste, scroll.. until you've covered the entire layout.
Here is a demo (you will need C2 with Paster addon):
construct.net/en/forum/construct-2/how-do-i-18/export-2048x-images-paster-132184
Can Tiled software export TMX or JSON file? I don't know if it will compatible with C3, but you can try:
Also, see this post:
construct.net/en/forum/construct-3/your-construct-3-creations-9/tiledit-import-tiled-tilemap-l-137383
If RedSprite has image point in the middle, you can do this:
RedSprite set y to min(self.y, BlackBox.BboxBottom-RedSprite.height/2)
You can put this action into "Is dragging" and "On drop" events, or do this on every tick.
I found it here:
Seems like you can create a new keystore and private key in Android Studio:
techotopia.com/index.php/Generating_a_Signed_Release_APK_File_in_Android_Studio
It works in windows too. Please use google, I can't guide you through every little step.
If you see any error message, type it into google and I guarantee you'll find a hundred of ways to fix it.
Member since 26 May, 2016 Last online 11 Oct, 2026