LuckyRawat's Recent Forum Activity

  • in construct 3 there is a new addition in TiledBackground which you can use to make infinite scrolling

    Iamge offset X and Image Offset Y. So if you want your bg to scroll left-right infinite then you should use

    every tick set tiled background.imageOffsetX to Self.ImageOffsetX-10

    or if you are using bullet behavior in any object then you can set it to Self.ImageOffsetX-bulletSpeed*dt

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  • these are my conditions. which are working sometimes and sometime not. or we can say that its working for few players and for other players its not working.

    I have a family "token" where it has 4 sprite object p1, p2, p3 & p4 and each player has few instances. there is a variable "Current player"

    So i want to detect when family collide with family. i.e. if current player is p1 then and p1 is colliding with p2 then i want to detect that its collided with p2.

  • its doing the same thing which my above screenshot events doing

  • sorry for the late reply.

    i'm not getting it properly. I tried it by

    Player | isMoving

    === localvariable "move" ====

    for "X" from player.pos to target = set "move" to player.pos

    if "move" is less then target = Add 1 to "move" & set player.pos to "move"

    player.pos = track.pos = player move to track

  • hi Ashley I have two sprites "player" and "track" when i click on track then player is moving towards that point.

    Suppose I click on track 10 then player will start moving from track 1 to 10 So i am moving player by move to behavior and by adding waypoint.

    The problem is "on arrival" i am doing a task let say i did down opacity op player. but on each waypoint player reached it react as it is arrived like on track 1 it arrived and then move for track 2 and when track 2 reached it arrived and so on.

    how do i get this on the end.

    is this a bug to react arrive on each waypoint. So i can report it to bug post.

  • I have a 2 sprites "track" and "Player".

    Player will move (forward or backward) over the track when a track is click

    This part has been done

    The problem is I want to move player over the track one by one (currently its running smoothly from current track to clicked track) I created "scale" animation on "player". So i want from player to move each track by playing "scale" animation each time when it start moving.

    for example player's current position is track 0 and target position is 10 then i want to move player to track 1 and play "scale" animation then move to track 2 and play "scale" animation again and so on

    How can i do this?. Please help

  • problem solved

  • preview icon has 2 variable "player" & "color" and same variables for color icons

    when click on color icons

    then i pick preview icon by color.player and set preview icon's color variable to color.color

    then i also pick preview icon by color.color and set preview icon's color variable to color.player

    what's wrong in this logic?

  • I am Indie game developer and looking for a partner who can make art for my games.

    if anyone interested please show your work and send me msg.

    luckyrawatluckyqjl@gmail.com

    Tagged:

  • above is done successfully

    Now i was trying to do something else and got stuck at that

    in this image these colors has 2 variables "player" & "color"

    there is a preview icon which represents picked color

    we have total 4 colors if i choose color red for player 1 then player 1's preview icon (which is yellow currently) will be replace with red icon and the red icon (which is situated after player 3) will be replaced with yellow. in short swiping the color.

    i getting problem here 1st and 2nd icons are swapped but 3rd icon is not swapping. I am not getting what wring i am doing here.

    these are my events for swapping.

  • okay i'll try it

    Thanks

  • its my mistake in typo

    i want it without array and i typed with array. and i want to bring color options back if player dis-select color and choose another. and in your example indexed player choosing colors.

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LuckyRawat

Member since 27 Aug, 2015

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