these are my conditions. which are working sometimes and sometime not. or we can say that its working for few players and for other players its not working.
I have a family "token" where it has 4 sprite object p1, p2, p3 & p4 and each player has few instances. there is a variable "Current player"
So i want to detect when family collide with family. i.e. if current player is p1 then and p1 is colliding with p2 then i want to detect that its collided with p2.