LuckyRawat's Recent Forum Activity

  • Thanks

    I hope this will fix the issue.

  • I installed onedrive on my mac and loaded all my construct files, In construct editor when I select my c3p file then it says

    editor.construct.net can't open files in this folder because it contains system files

  • My game was removed from play store with msg

    The ads displayed to children or users of unknown age must not involve interest-based advertising or remarketing.

    Now how do I set non-personalized ads on my game?

  • I asked again to google team for specific reason and they send mail me

    As mentioned earlier, your app contains ad content that is not compliant with our Families ad format requirements. The ads displayed to children or users of unknown age must not involve interest-based advertising or remarketing.

    I didn't understand from ad format. I use Google Admob for Ads. I don't know what exactly I have to do.

    My Admob setting

  • sorry I forget to attach screenshot

  • I asked google team to give more details about app rejection. I got their mail I read and I think they are saying to remove consent from kids games, So I removed consent and upload a new build but still my app got removed. Please any can read this and let me know what exactly they saying I should do.

    This is the screenshot

  • I don't know if there is a way to create buttons using loops with newly added HTML elements and position those buttons in a grid like we normally do with sprite.

    Tagged:

  • Yes, I also get stressed sometimes when I press and hold Ctrl+Z for a long time then it could crash anytime.

  • Jase00 How do you manage when your viewport size is greater than PlatformInfo.WindowInnerWidth and height? all my contents are out of screen. Even I scaled layout but few portion of screen is empty

  • I tried to support multiple screen for mobile game. I found 2 totally different way of doing it.

    here are these two methods:

    1. Set property Fullscreen mode to "Scale outer".

    2. Get property Fullscreen mode to "Letterbox Scale". Get PlatformInfo.WindowInnerWidth & PlatformInfo.WindowInnerHeight and apply it to canvas size.

    By following these 2 different methods I got same desired result. But I don't know if there is any difference in both methods.

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  • Construct doesn't load all layouts at once. it load only current layout. Construct has official post about memory you can read it here

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LuckyRawat

Member since 27 Aug, 2015

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