lucid's Recent Forum Activity

  • There's a thread in open topic, and this forum's displayed in the main page. Adding more forums to the main page is more clutter; I think a lot of people know about this by now.

    oh, open topic

    now that place is happenin

    where have I been?

  • sorry, no, it's awesome

    I meant it's bad in the sense that I didn't know it was happening until I was too late

  • you ask about my zombie game, thats a top secret project currently operating in stealth mode.

    what?1 how dare you?! tis' I who asks. lucid. was it not i who invented the idea of zombie games? was it not the thought of me that fueled your late night coding and thinking sessions?!

    there there, now be a good chap and post a cap as i have requested, lest you incur the awesome wrath of my scirra clout.

    i was totally joking, btw. and the zombie game sounds awesome. i actually have a few things im working on with vectors and procedural walking stuffs i can post a cap of if and when i get it all in working order. its nice to see someone else whos into this kinda thing. i love construct

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  • The multiscrolling version is quite choppy for me. Only 10 fps. The first one however is fine.

    Also, seeing as how I've already gone through making starfields and got quite annoyed with it, I'm going to let you know that you're probably going to hit a wall with this current method.

    Larger layouts = more stars which takes a long time to create on startup and more resources used in general.

    I'll probably make a new version just barely larger than the screen later to keep the resources down.

    I wonder if there's an easy way to emulate a slower system, other than bogging down your system though, because I get the "that runs like crap on my system" thing alot with my caps for things that run silky smooth. I guess it's a good problem to have, as opposed to the other way around.

    lucid

    Even though I have not learned much yet. It's still quite understandable. I'll look at the cap's later. I'm not at my computer.

    true,

    hope it runs well

  • this worked with that other thread so, let's give it ago....

    ....ahem....so, I'm having this problem with this physics thing I was trying....

  • awesome stuff as usual quazi

    did you say there was a zombie game in the works?

  • this is almost as bad as the hidden 1hour competition subforum

    this should be a new forum thing

    seriously though...it's awesome that a 1 hour competition is even possible in construct

    it's nuts when you think about it

    READY.

    10 PRINT"HELLO"

    20 GOTO 10

    HELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLO

    HELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLO

    HELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLO

    HELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLO

    HELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLOHELLO

  • cmon yall

    if you're gonna do coolness like this

    make it it's own forum

    I mean

    who goes to uploads anyway?

    it's definitely not where the happenin crowd be hangin

    this is like hosting the olympics in antarctica without announcing it first

  • oh, you rock, too, ashley... I just meant for actually responding to my thread though

  • thank you rich

    you rock

  • not to be a pain, but...uh

    is copying contents of canvas with image manipulator supposed to work or not?

  • new version with multiscrolling

    click here

    also, in the first version you see a whichstar variable with random on it to choose the star, and then it never gets checked, that was supposed to be the variable temp. it's fixed on this version...not that it made much of a difference in the first

    EDIT: Now with actual nasa photography...not joking this time (3 stars extracted from this photo (http://www.universe-cluster.de/fileadmi ... _stars.jpg))

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lucid

Member since 16 Jan, 2009

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