newt's Recent Forum Activity

  • Id say you're probably advertising in the wrong place however.

    Even the most novice here could put the events to do this together, then again a capx would mean little to a web developer elsewhere, as its not a format that they would find useful.

  • Any chance you could add the base 64 image url to this?

  • Create a variable we'll call it "canTouchDis", and set its initial value to "stop".

    Now make an on input event like on clicked, or on touched object, and then make a sub event that compares "canTouchDis" ="hammerTime", do the hammer dance.

    Then all you would need to do is make an event that changed stop to hammerTime in another event.

  • You don't.

    You can warn the user to be ready for it, but that's it.

  • Thanks for volunteering.

  • I just invented "The Whack-A-Mole Method" using the timer behavior.

    You do your actions while a timer is running.

    Probably not good for every situation since it would do things multiple times.

    Its not pretty, but its as efficient as a shotgun in a knife fight.

  • set animation to "Muzzle "&int(random(1,3)))

  • Well it may need longer for somethings.

    For example the browser object trigger on re-sized needs a wait longer than 0.10 to get the new size.

  • You can do that already. There's the system expression tickcount. Just store tickcount to a variable in the affected event and then check for tickcount + 1 (or + n)

    Edit: Of course you would check for

    tickcount = variable + n

    Like compare variable=tickcount+ n, do stuff?

    Yeah, I'm way to lazy for that.

  • Im having to use Wait a lot to allow the engine to update.

    The thing is its difficult to know how long it should wait.

    I know I just need a tick, but a tick can vary over different platforms, hardware, etc.

    I've tried wait dt, but that doesn't give it quite enough time, and you most definitely don't want to wait longer than a tick if you can.

    Anyway my suggestion would be either a new expression for the time it would take to update, IE a tick, or an addition to the system wait that works the same way.

  • I would wonder if its not at all possible to sue them for the difference.

    I mean contractually the law usually tries to at least make both ends of the equation equal.

    Do you think they provide $500's worth of service?

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  • Oh man, your post is beautiful. You were in my mind, and answered everything I needed to know!

    Thanks a billion for your time. And for THAT PRETTY WALL. :)

    One last question if you don't mind, can you flush the memory with C2? I mean, how do you handle textures loadings/unloads? You can say at the end of a layout "delete textures" and it will automaticaly load the needed next ones?

    ------

    BONUS!

    ------

    " 19. C2 IDE is less stable then GMS IDE. " Yeaaaah, I've seen that! Four IDE crashes in one night! Ol?!

    Right now if the app is webgl enabled it is done per layout.

    If you are loading textures via url it will be by the browsers garbage disposal.

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newt

Member since 12 Nov, 2008

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