newt's Recent Forum Activity

  • "We were recently in the news for the first adult app for Google Glass"

    This made me smile a little.

    Actually I would think that you'd probably do better on desktop, rather than mobile, which would fit in with the current state of things.

    Are we talking strip poker, or Super Meat Boy as it should have been?

  • The angled walls are unavoidable, otherwise I'd just make them straight.

    The question is still: what do you want to happen?

    Also those are opposite sides of the angle(right side points up, left points down), so the way it is is not unexpected.

  • Other than saying set them to 0 degrees, what were you expecting to happen?

  • The premise is not a bad one, its just that the hardware isn't quite there yet, at least at indie developer stage that is.

    Some huge micro controller producer might be able to pull off the specs, with the price needed, but none of the dev boards are going to cut it.

    Like if you were to use Arduino shields for wifi, accelerometer, touch, etc you would already be looking at over a hundred dollars. Plus that much more in labor to put it together.

    And thats not even looking at a decent motherboard.

    On the other hand, Node Web-Kit offers a blank canvas that would actually be perfect for this kind of thing.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You should probably do a little more research.

  • What kind of fps are you getting, and have you got C2 games running on it?

    I would be extremely skeptical at using a Pi. Sure its a great little board and all but it lacks the power, and memory to run both the os, and Boot to Gecko.

    Plus everything I've read about Raspberry Pi running Html5 is bad, but that was usually using the stock Linux browser, which takes up very little memory.

  • Not for sure, but I think it was something about not having a texture for the webgl part.

  • Strangest thing just now.

    I was sure I had an error figured out as it gave the alert with on mouse click, draw quad.

    I then added an on start of layout set quad color, and the error stopped.

    Then I disabled that event, ran it as it was at first, and now there is no error.

    Must be some javascript cache madness.

    Left over after updating the plug.

  • Don't know whats the issue here, but I think its different.

    Throws an error on preview.

    I'll have to make a capx for the other issue.

  • I'll just leave thi..

    youtu.be/LgJyiOyA3jc

    Ehh what ever.

  • While that formula might look a little complicated, the requested behavior might be just as much, if not more, especially when you consider the user might want just 4 frames, or 16 animations.

  • I'll just leave this here.

newt's avatar

newt

Member since 12 Nov, 2008

Twitter
newt has 27 followers

Trophy Case

  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • x3
    Popular Game One of your games has over 1,000 players
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

31/44
How to earn trophies