Did you install directx?
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https://www.khanacademy.org/
Just stretch a sprite.
set width to distance(x1,y1,x2,y2)
Sprite set angle to angle(x1,y1,x2,y2)
Oh, so you now have a license?
Speaking of sketchy logic, I see the profile also has a license on his wish list.
Yes, but all instances share the same texture, so you can't change that part.
On the other hand you can manage them just like every other object using its index, and picking of course.
You can have as many instances of the object as you like.
You can have as many tilemap objects as you like(in theory).
Amazon AWS would make for good host for the open source Parse server.
How hard do you think it would be to point your plug to one of those?
With some experimentation it looks like it's approximately 500x500. It's actually a little less, but there is also a 3 pixel border to take into account.
However the ghost process still creeps back in on my old project.
So apparently I may have to redo the whole thing.
I would suggest destroying any sprites you no longer need.
When your scroll value reaches your array width reset the count of the array.
Member since 12 Nov, 2008