deadeye's Recent Forum Activity

  • http://dl.getdropbox.com/u/529356/Gambit.cap

    I've bookmarked the changes.

    When you set the animation for attacking, it's only set one time. When the event sheet loops to the top again on the next tick, you're setting the animation right back to "Standing" or "Walking" or whatever, so you don't see the full animation. You have to be careful with the order of your events, and you have to make sure you're not cancelling out your events with other events.

    I added a "NOT Animation 'Attack' is playing" condition, and put your standing, walking, etc. events under it as a sub-event.

    The "Set frame to 1" is to insure that your attack always starts on the proper frame. If you're walking, and you press Attack on frame 4 of the walk cycle, then you will be in frame 4 of the Attack cycle when you switch over. Setting to 1 fixes that.

    Also, there is no need to use "On animation finished." Since the animation is not set to Loop, it finishes on it's own... so the "NOT Animation 'Attack' is playing" condition is met as soon as it's done.

    Hope this helps.

    Edit:

    You also had a blank frame on angle 180 of your falling animation, so Gambit was disappearing when he fell. I took it out for you

  • Wow, nice job

    This game is actually quite atmospheric and even kind of creepy, all with just some simple cubes and good use of sound. Awesome.

    Oh, and welcome to the forum

  • Yeah, that was a pretty good episode. The last one about the pinewood derby car, not so much :/

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  • I decided I'd vote for doom, because I like the core concept and I think he deserves some recognition for originality

    But yes, Davio's was pretty damn good and made me laugh out loud when I first played it

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  • Man, I'm torn... Davioware's is slick as hell but dkdoom's is pretty original... I don't know who to vote for

  • SPACE ROUNDUP:

    http://dl.getdropbox.com/u/529356/Semi% ... oundup.cap

    Move near a space cow and press space to guide the cow towards the black hole in the center of the corral. Get as many cows as you can before time is up.

  • Theme posted, check the thread... Now is your last chance! Ten minutes until the competition begins!

  • Theme:

    SPACE COWBOYS

    Make a game in any style you like, revolving around the theme of "Space Cowboys." Interpret it how you will.

    You can use any style of graphics... high or low res, or found images from the internet... except for sprites from other games. No sprite rips, and all images must be made or collected specifically for this compo.

  • Today's thread has been posted:

    Less that one hour, folks... be there or be square

  • Competition is over

    Original post:

    Get ready, and be in chat five or ten minutes before the start of the hour to get the theme.

    When the compo is done, post your submissions in this thread.

    This thread will be updated in one hour with the theme, and any additional rules on the competition.

    Let's have fun and make something stupid

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deadeye's avatar

deadeye

Member since 11 Nov, 2007

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