Taximan
> To save memory you can group many objects in a single sprite
I must say that it has already crossed my mind and I'm thinking about doing this. Although that would require some major changes to my event sheets. So you really had advantages with this?
This is actually worse for memory management. Construct can only load or unload entire objects in to memory. If lots of objects are combined in to one it forces Construct to load everything, making it likely memory is wasted. If they are kept as separate objects there is better granularity to load some but not others, saving memory.
But there is one thing I can't find info on is the Project property Max Spritesheet Size.
It's only available on the beta channel at the moment. We only update the documentation when it makes a stable release.