Ashley's Recent Forum Activity

  • If you run in to problems please file an issue following all the guidelines.

  • The "minimal-ui" error doesn't matter and can be ignored.

    There's nothing significiant in the rest of the log either, so there's very little to go on. As ever you should share more detailed information such as the devices tested, software versions, a sample project, etc.

  • It should work. If it doesn't, please file an issue following all the guidelines.

  • You must have done something else, like visit it directly or visited an older beta release, because stable releases do not notify you about beta releases unless you have changed the settings. I just checked to verify this.

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  • We're using an experimental new feature in Chrome (Local Font Access) to support the ability to pick fonts for the Text object from a full list of all locally available fonts.

    Where it's supported

    To use the experiment you will need to use:

    • Google Chrome 88+
    • Construct 3 r225+
      • In stable releases, tick Enable experimental features in Settings
      • In beta releases, it's enabled by default

    How it works

    When the feature is supported, the font picker dialog for the Text object will prompt for permission to access local fonts. If you approve the prompt, then the list of local fonts is filled with a comprehensive list of all available fonts installed on your system. Without this feature Construct guesses a list of fonts, which is usually incomplete.

    Feedback

    Let us know if you have any thoughts about this! You can use this thread for general discussion about the feature. If you find a bug or a crash with it, please file an issue on the issue tracker as usual, following all the guidelines to ensure we can help.

  • Construct won't automatically update to beta releases by default. It only will if you enable the beta notifications in settings, or if you directly load the latest beta via the website.

  • The architecture of the event system does not allow for objects not referenced in conditions or actions to be picked, so it's not currently possible to automatically pick other object types in the hierarchy that are a different type to the root.

    Using conditions like "pick children" or "pick last created" should be used instead. If that doesn't work please file an issue.

  • See the guide on memory usage in the manual to understand how memory management works.

  • Try turning off "Enable experimental features" in settings. Sometimes experiments can cause crashes and problems.

  • Take a look at the Voice Recorder example.

  • Check the manual entry on Functions which covers this.

  • If yes, then I would appreciate a more specific response, especially from you, from the list of possibilities above (and profiler/inspector charts) on which of these could be more related to heating up, than the other.

    My point was: it's all of those things. All CPU and GPU work gives off heat. So optimising everything - all aspects of your game - will help.

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Ashley

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