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  • Moved to Your Creations

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  • I've always thought this would be much less useful than people think. Consider typing "On collision between SpriteA and SpriteB". If you typo'd and wrote "On collisiion between SpriteA and SpriteB" Construct wouldn't be able to recognise the condition and would point to it as an error. And it'd take so long to type out you probably could have picked it out from the menu by then, if you're experienced. Plus the text format could never be as clear as the event sheet: to prevent ambiguities in which part of a condition or action are parameters, you'd have to differentiate it somehow. So instead of "Sprite value 'X' less than 5" you'd have to type something like "Sprite: value param('x') param('less than') param(5)" which has already destroyed the readability.

    Are you sure it would make it quicker and easier considering that? I think an experienced user can click through the menus very quickly so typing out a long event could actually take a lot longer IMO, especially if you make some typos.

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  • Welcome back

  • Construct's functions probably won't help with this - why not get libpng or something like that and do it yourself?

  • It depends entirely on the .cap you have. Some features are faster than others but everything rendered is hardware-accelerated. I don't know what your XNA game does but presumably it's not the rendering that's slowing it down. Maybe Arima is right.

  • That's a huge amount of complexity you're proposing, without suggesting how it would work or why it would be useful and worth the developer's time. Perhaps you should flesh out your ideas in some more detail.

  • Are console makers these days pretty open about having indie games submitted? Last I heard, for example, the XBox Live Arcade were increasing the strictness of the standards required of submitted games. I don't have any consoles so I'm not really up to date on what the latest is though. I'm just worried since console makers don't have a clear path to profit from indie games on their consoles, and they risk the reputation of the platform if there are loads of "junk games", they might not be so keen on having a lot of indie game submissions from a package like Construct.

    The internet is a much more open platform not at the mercy of any particular vendor - that's why I think it might be a better choice.

  • OK, will push out a stable later tonight.

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Ashley

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