Ashley's Recent Forum Activity

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  • Right now it's probably best to go to AppMobi for support, we haven't tried it ourselves so they're the best people to help you there.

    I think there tends to be a small developer fee for two reasons:

    1) keep out 'script kiddies' who just want to mess around - they won't bother if it costs them money, and

    2) keep out viruses and malware, since if anyone submits any, they've got the author's payment details which is a great place to track someone down!

    TBH if you're serious about app development $99 isn't a big hurdle, it's more there to keep the wrong people out IMO.

  • That is the worst website I've ever seen. I'm trying to be nice

    You're not being nice, and this forum would be a nicer place to be if you held back from remarks like that.

    linkanbinkan - the best way to encourage people to join you is to show previous work you've done, to prove you're serious. I'm afraid I don't think a website template you bought is going to persuade many people.

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  • 9golfy, this is the closed bugs forum. Did you mean to start a new thread?

  • You could try the system 'compare values' condition.

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  • We're still investigating how well PhoneGap works with Construct 2 HTML5 games ourselves. However, we haven't looked in to the iOS side yet. You do normally need a Mac to build an iOS app. However, PhoneGap also have a Build service - it costs $25/month (see here). PhoneGap Build claims to allow you to submit a HTML5 game, and they'll build an iOS app (and apps for some other kinds of phone too). However, I should warn you that we haven't tried this ourselves yet - we're planning to check it out soon. It might not work properly. If you're feeling adventurous though, give it a shot and let us know how it goes!

    Once you have the app you can sell it on the App Store, but you'll also need to pay Apple's developer's fee ($99/year).

  • Whether the server is running on Windows or Linux does not matter. They both talk the same over HTTP.

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  • Set its angle to 0 on pressing the right arrow key, and 180 when pressing the left arrow key. Enable 'auto mirror' and the sprite will flip when facing left.

  • I've heard talk of Kongregate supporting HTML5. I can't find any info about it on their site, does anyone know more?

  • Firstly, what would one recommend as the best window size for a project, if I want it to be able to be used by many, embedded on websites, and be a relatively large size.

    The default 640x480 is a good size for a display that fits on most screen sizes while not being too small.

    econdly, I read the blog post on the audio formats. Does this mean that, for the foreseeable future, I have no options for audio that is supported by all browser types? If that is the bleak case, what format would I be best off choosing?

    Maybe you missed the point of the post. Construct 2 converts all your audio to Vorbis (.ogg) and AAC (.m4a) for you, to get around this issue. (You need Windows 7 to encode .m4a though.) So you need two formats to cover all browsers, but Construct 2 helps you do this.

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Ashley

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