Ashley's Recent Forum Activity

  • That's odd - you're right, Opera seems choppier with the Construct 2 version.

    However, in all other browsers, the C2 one runs a lot smoother than the GM one for me.

    I'm not sure why either happens - both javascript engines appear to use the same mechanism to draw the screen. So I'm not even sure if it's a problem with Opera - even if we changed it we might end up with the other browsers not displaying so smoothly. Opera have about a 2% market share so I'm tempted to leave it - the big three (IE, Firefox and Chrome) seem to run it just fine...

  • You do not have permission to view this post

  • Great work, very nicely animated and beautiful artwork! Done a well-deserved tweet and facebook mention <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Opens and runs just fine in r61 here! Are you still having an issue with that project?

  • Which browser are you using? Seems to work OK here.

  • Are you using the Additive effect on those neon bricks? It looks nice but I think Opera isn't very good with effects, so tends to slow down.

    I think Opera just needs to be faster. As you say, other browsers are fine. If you can make the same thing in both GM HTML5 and C2, and C2 is noticably slower, I'd be more worried... but as it is it just looks like Opera being slow with effects.

  • You do not have permission to view this post

  • I am not sure if the previous post means a upcoming build but i did some testing with R61 and it no longer happens for Sprite, however crashes happen for basically all other objects.

    I noticed this shortly after release and issued a fix - see my comment on the r61 download. Try re-downloading and reinstalling and it should work OK.

  • Oops, thanks for the fix - will be in the next build.

  • Why do you have "For each SoundLauncher: play FootmanDeath"? If you have 10 of this object, the browser will try to play 10 sounds at the same time. That's going to sound nasty and as I said before, is unnecessarily pushing the browser's audio playback. If you play a reasonable number of sounds the browser should cope just fine. As it is, it looks like the problem is in the events you are using.

  • I tried running the Space Blaster demo in Opera 11.51 on Windows 7 and it runs OK. It's a little choppy in places, but perfectly playable.

    Perhaps you could upload some demos side-by-side for us to try ourselves?

    A fair bit of performance work has been done on the games, so they should not be unnecessarily slow. I'm tempted to say Opera just need to make their browser faster, but if you say other HTML5 games run just fine then I'm curious to see them running side by side for myself.

  • We're designing Construct 2 as a 2D game development tool. While some 3D features are possible, we're not aiming to add any 3D features to Construct 2.

Ashley's avatar

Ashley

Online Now
Early Adopter

Member since 21 May, 2007
Last online 21 Oct, 2026

Twitter
Ashley has 1,829,514 followers

Connect with Ashley

Trophy Case

  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Forum Mega Brain Made 20,000 posts in the forums
  • x126
    Coach One of your tutorials has over 1,000 readers
  • x74
    Educator One of your tutorials has over 10,000 readers
  • x5
    Teacher One of your tutorials has over 100,000 readers
  • Sensei One of your tutorials has over 1,000,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • RTFM Read the fabulous manual
  • x44
    Great Comment One of your comments gets 3 upvotes
  • Email Verified

Progress

32/44
How to earn trophies

Blogs