Ashley's Recent Forum Activity

  • If the default playing size is within the dotted area, why the rest of the area?

    I think you're getting a little confused: the dotted area is the size of the window and the rest of the area is the size of the layout.

    If you want your game to be able to scroll, you usually have to have a bigger layout than window area!

    By default the layout is bigger than the window because we got tonnes of "how do I make the game scroll?" questions in Construct Classic which were all people who hadn't made the layout bigger than the window. So C2 makes it that way by default. It has no effect at all on games that don't scroll.

  • plauk, I guess Kyatric meant "particular", English isn't their native language (like a lot of people on this forum).

    Glad to hear people are finding the manual useful though! (It's taking quite a long time to get it all written up, but hopefully it won't be much longer)

    Edit: missed the joke, lol.

  • You have two options:

    • Buy it for the individual. They can use their license on as many computers as they like, but only they can use the license. (This is intended for portable installations.)
    • Buy it for a machine at the organisation. Anyone can use it, but the license can only be used on that computer.

    You can use the gift/"for someone else" on the store page to assign the license either to the individual or to the organisation (type in the organisation name for "who's it for?".

  • Moving to Website Issues so Tom sees this.

  • That's odd, there's no reason for localhost to go through your router. I've heard from other people reports that you just need to wait 10-15 seconds and the preview starts up - some network thing timing out then it falls back to local. Not sure what that is because the preview files are 100% local to the computer. Maybe you kept closing it before the timeout?

  • Heh, no, Scirra was actually made up a few years ago. With some help from TiAm we managed to reverse engineer a funny acronym :)

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  • Can you paste the exact text you entered here so I can try it with exactly what you typed in?

  • It's hard to say because the function/timeline objects are third-party plugins not designed by Scirra, so you'd be best off asking the developers themselves. If you make an example just using the official objects though I can tell you exactly what is happening.

  • planetserve, your example works just fine here. Maybe try reinstalling Construct 2?

  • IMO hashing the password before sending it still is insecure, you are still holding the password in the javascript code in the browser when you don't need to. If the user presses Ctrl+Shift+J and hunts around in Chrome's debugger they can probably find the unencrypted password. Maybe no big deal if it's your password, but then it's vulnerable to javascript injection or XSS attacks that can let an attacker get the unencrypted password!

    I don't see any reason at all to deal with passwords in a HTML5 app, it's always going to be insecure, and there's no reason to - you can do it all securely with the traditional cookies/session state. I strongly recommend you change your login system to never use passwords in the Construct 2 itself.

  • Nothing, Xcode is a long and complicated way to make a phone app, and PhoneGap is a quick and easy way to make a phone app. They both do exactly the same thing.

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Ashley

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