Ashley's Recent Forum Activity

  • We use PhoneGap's Media API to play audio when you export to PhoneGap, but it appears to simply not work. I have no idea why not. I'll have a look in to fixing it for the next build but I was disappointed with the results and heard it had other problems anyway from other PhoneGap developers.

    PhoneGap's priorities currently seem to be around apps and not games so I'm not sure if they're going to fix game-related issues any time soon. Some PhoneGap plugins exist that can help, but PhoneGap Build doesn't support plugins yet. Without PhoneGap Build you have to download hundreds of megabytes of development software and go through a really complicated setup process, so PhoneGap Build really is the only way to go IMO.

    I haven't got a great deal of experience using AppMobi myself, so I can't comment much, but I did seem to get Space Blaster working OK on my iPad via AppMobi so I'm not sure what "no tablet support" really means. IMO if it works use it, and I'd be interested to know how it goes for you.

  • Use the Touch object to access the accelerometer. You'll have to experiment to get it right, but you could try something like this using 'Compare two values':

    Touch.Gamma < -5: simulate control 'left'

    Touch.Gamma > 5: simulate control 'right'

  • So this lead to the next version, what is the correct way to "animate" a sprite from opacity 0 to opacity 100?

    Try the Fade behavior.

  • It's just a comfort thing really. Set the margins to 0 and you'll see it's really cramped scrolling around the layout, so it's nice to have some extra scroll space. In Classic the ability to change the margin was requested several times so I added an option for it - I guess people just like to change it according to taste.

    The area outside the layout is useful for stowing away objects you want to place but not have in the actual game. For example, most of your bullets probably use the 'destroy outside layout' behavior. So you can have a row of your bullet objects outside the layout which will all be destroyed on startup because they're outside the layout, but it still gives you a place in the layout view to select them and edit their properties.

  • I don't see how it could be specific to C2, since the engine just uses javascript's keyup/keydown events like any other HTML5 game, and the bug seems to be that the keyup is sometimes not fired. So I actually would have expected it to affect all HTML5 games, not just C2.

  • Not yet, is this something you really need? It's not currently actually even exported, it's just for information for the PhoneGap export option and some others.

  • This is an old thread, since it was posted I think somebody actually made a CallJS plugin.

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  • I'm not sure what this has got to do with us. Other companies can set whatever privacy policies they like :P

    onsumers will have no choice but to accept the changes.

    This is nonsense. Nobody's forced to use any Google products. There are alternatives for every single Google product: Bing instead of Google, Bing Maps instead of Google Maps, Dailymotion instead of YouTube, Facebook instead of Google+, any number of mail providers instead of Gmail, iPhone instead of Android, etc. etc. If you don't like Google, just leave! It's rubbish to say you have no choice: you have a choice between accept the new privacy policy, or start using alternatives instead of Google. Plus, if lots of customers are leaving, that puts pressure on Google to change their privacy policy back.

    This isn't anything political like SOPA, just ordinary company activity in an open market and you can protest by switching the product you use.

    Personally I don't mind because:

    1) anything Google know about you you probably actually typed in yourself while logged in. If you don't want them to know that info, log out, don't type it in, or use the alternatives (which probably track you just the same anyway). Or, just keep anything serious offline, then all they know is the trivial stuff :)

    2) I still actually trust Google, and the main reason they want to do this is probably actually just to improve the quality of your search results, which is useful to you.

    If Bing were as big as Google they'd probably be doing the same to improve their search quality, so I don't think Google is being noticeably evil here.

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Ashley

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