Save your achievement into Local storage then get it back when load the game.
Check the Local Storage example for more details.
No for me.
It's super smooth.
No for me. It's super smooth.
Let's get log of the string that will be replaced by using Browser.Log
You can remove the &"/" in replace string and replace one more time "//" with "/".
Tested on Sony Xperia Z2 and both links play normally.
If not overlap with enemy and HP is less than maxHP, add 1 into HP.
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Glad that you fixed it!
But be careful with these:
- When the boss HP <= 0 will make the action do to infinity.
- And you should destroy the boss after you created everything related.
Hello, nice game!
Here is some feedback:
- Need to show the guide to players, how to move, how to shoot,..etc.
- Difficulty of the game should increase gradually: spawn 1,3 then upper. For players can understand and catch the flow of the game.
You need to set the line with these actions in every tick:
- Line set position to object(ImagePoint 0)
- Line set angle = angle(Self.X,Self.Y, Mouse.X, Mouse.Y)
- Line set width = distance(Self.X,Self.Y, Mouse.X, Mouse.Y)
Please post your screenshot understand easier.
Maybe it got wrong at some conditions.
Ah I forgot you are using c2.
Btw, my boolean just show when you need to put the check score with high score.
And the place that I think it'll fit that when your robot on destroyed. Add a sub-event and put my condition there.
I saw in your first screenshot, On "HighScore" get, you should set the variable HighScore not the key "HighScore" of Local Storage.
You will need a variable to save high score and Local Storage plugin.
Member since 13 Nov, 2014