You can bring the value of color to instance variables.
Then apply the value of instance vars to other sprite's color.
You can check the Flapping bird example in Example section of Construct 3
I suggest you should change to boolean
Then you can toggle it true/false
And you should check the Audio is playing or not to start playing it.
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Hello, hope my tutorial could help:
construct.net/en/tutorials/swipe-grid-move-1347
Of course, you can set the conditions
variable = 0 => Spawn sprite A
variable = 1 => Spawn sprite B
variable = 2 => Spawn sprite C
variable = 3 => Spawn sprite D
You should have an action following it.
Like if time = 0, touch/click will create a sprite.
Unless you want it will be spawned continuously.
Let's try to set the parallax of UI layer is (0,0)
You can use the BBCode for text [offsety= X ] Your Content [/offsety]
The value of X must be decreased to make the text scroll up.
Here is my clumsy solution:
Hello ajardel
Is this available?
You can call action Jump and Move Right/Left same time when pressing button.
You will need to have a list of actions for your enemy then apply the value to variable:
0: run to player
1: hit player
2: run away
If the variable = a number action, proceed enemy to do that action.
Member since 13 Nov, 2014