How to make a simple level editor in Construct 3. Including save & load feature for your tilemap object. This is a simple "platform" for your bigger level edito...
Welcome to another tutorial on using a JSON-based dialogue system. As mentioned above, this follows on from a previous tutorial, but where that one demonstrated...
This tutorial looks at a JSON based system for handling and displaying dialogue. The whole example file is controlled by touch (just tap or click to advance the...
When Construct's Javascript coding feature was launched in 2019, all the scripts in a project ran as classic mode scripts. This is how Javascript has run in web...
This tutorial builds on the last tutorial project. The basic structure is the same, but we'll be making some changes. If you've not seen the last tutorial, it's...
The Advanced Random plugin is really useful for a variety of things, notably procedural generation via its noise-generation functions. But it also allows you to...
Topic: Let's see how to build an unbeatable Tic Tac Toe AI in Construct 3. There are different ways to do it but this is my approach. You're welcome to comment...
Greetings Folks! I'm glad you're here. I'm known by my internet friends as "PBMCube" -- Stephen Gose in the real world. I've been creating games and simulations...
{. "locale": "en-US", "strings": {. "lang": "English", "test": "Hello {0} {1}". }. }. Currently, there are many supported international locale. Locale. Lang. La...