Adaptive music is a technique (or rather a family of techniques) that can be used to vary a game soundtrack over time. Starting in the early 2000s with the Micr...
In this tutorial I will explain the proper integration of Google Ad Mob Ads using Construct 2 and cocoon.Io. What’s required? 1. Banner or Interstitial ad unit...
I wrote this tutorial for anyone that wants to export their project for the Google Play Store, and include ads to generate revenue. In the past developers could...
Recently I wanted to show the text "Bonus +10" in a game. This needed to scroll up from the bottom and scroll back down after a second. To solve this issue I us...
Since there are some questions about Intel XDK alternatives, I will post a simplified method to compile your projects using Cordova with Crosswalk directly inst...
You've exported your game to NW.Js, but is it so weird to some people when they don't know how to install it because they use installers to install programs the...
Here I'll show you a way (sure there are diffrent ways to work it out though) for saving and loading numeric variables or string variables from the LocalStorage...
Use Appodeal with Cranberry's Google Play Games Plugin can be problematic. Why? Together use Google Play Service. But Appodeal Google Play Service is conflict w...
This is the second episode of How to game art. In the previous game art tutorial, I talked about techniques you can use to maintain precise silhouettes for your...