How to use Appodeal with Cranberry's Google Play Games Plugin (XDK)

  • 9 favourites


2,319 visits, 3,479 views



This tutorial hasn't been translated.


This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Use Appodeal with Cranberry's Google Play Games Plugin can be problematic. Why? Together use Google Play Service. But Appodeal Google Play Service is conflict with Cordova Google Play Service.

The error message looks like this:

or this

    "Error: Plugin Cordova Game plugin failed to install."

or this

    "cordova-plugin-game" (1.0.114) failed to install"

One possible solution is to use Appodeal without Google Play Service.

But before, there are two tutorials that recommend reading:

1) How to install Cranberry's Google Play Games plugin (Cordova)

2) Simplest Appodeal Ads Tutorial

So, the steps to do.

Configure the Plugins

Cranberry's google play games plugin

First, select on the Projects Bar (default to right) the PhoneGap Game Plugin. Then, on the Properties Bar (default to left), you will find the text-box named Android Google Play App Id. Here you need to enter the app id found in your Developer Console. Like in the picture below:

Appodeal Plugin

Then select the Appodeal Plugin. In the text-box named appKey you need to past the Application Key (the key under the app name in this page).

Export via Cordova

Now you can export the game. But, it's important!, before unchek minify script.

Configure Intel XDK

Add Plugin: Cranberry's google play games plugin

Now you can add the plugin into Intel XDK. First the Cranberry's Google Play Game. Open Intel XDK -> Open project (assuming you have one already) -> Plugin Management -> Add new plugin -> Third-party plugins and in the Plugin-ID field, you want to type in



When Intel XDK prompts you to add the APP ID, just paste your Google Play Game Services app ID in there

Add Plugin: Appodeal

Now the Appodeal Plugin. In Intel click on the button to add a 3rd party plugin and then in Git Repo write:


Edit intelxdk.config.additions.xml

The last step: edit the intelxdk.config.additions.xml.

You do this by clicking the DEVELOP tab and opening the intelxdk.config.additions.xml file. Find this code:

    <intelxdk:plugin intelxdk:name=" --variable APP_ID='YOUR_GOOGLE_PLAY_GAME_APP_ID'" intelxdk:value=" --variable APP_ID='YOUR_GOOGLE_PLAY_GAME_APP_ID'" />

and remove it.

Then find this other code:

    <intelxdk:plugin intelxdk:name="" intelxdk:value="" />

and remove it.

Save (CTRL + S or file>save) and move to the Build tab, build for android and ... the game is ready for Google Play Game and Appodeal Ads.


You will need to remove the code every time you export it from Construct 2, since the file gets replaced with each exportation.


  • Order by
Want to leave a comment? Login or Register an account!