Here is a project file with a simple water mechanics I've been prototyping for a client. Eventually we used a bit different approach with our game and I've deci...
With this tutorial I will attempt to show you how a game server for a turn-based game of tic-tac-toe can be set up through a python web framework - Web2py and w...
I made a simple menu thing when I got bored. The Capx files are attached at the Top-Left, You're gonna need the Litetween behavior to open one of them. I made 3...
In this tutorial, you will be guided through an entry-level level selector similar to Angry Bird's level selector mechanism. This will requires you to be famili...
Let’s create game entirely using PHYSICS movements. We'll not use sprites behaviour like Bullets or Player movement in Platform or 8 directions. This game will...
This tutorial is for anyone who really wants to understand how physics works in Construct 2. A lot of this information should be in the manual that comes with C...
HTML5 games exported by default by Construct 2 are relatively small. Yet, for users with a limited internet connection, downloading all of the game’s assets can...
It's really easy to do this, but I thought it'd be helpful to some people? You need the "Litetween" behavior in order to open the .Capx file. If you don't know...
Circular motion is a constant topic in the forums, so, I decided to put together a simple and direct tutorial covering the basics. Here's what we're going to ac...