Player Login/Sign-in tutorial (using rexrainbow Parse plugin)

6
  • 36 favourites

Index

Attached Files

The following files have been attached to this tutorial:

.capx

parselogin.capx

Download now 183.26 KB

Stats

11,660 visits, 23,788 views

Tools

Translations

This tutorial hasn't been translated.

License

This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Step 7. Write events

-------------------------------

Change to <e_login> and add the following events:

Event#2 triggers when user presses <Sign up> button. Then we use [Auth]-><Create account> to create a game player account according to txtbox_name.Text, txtbox_passwd.Text, and txtbox_email.Text values. Later we will see these value uploaded to our Parse app.

Event#3 triggers when user successful signed up. This means the game player account is created so we login right after that.

Event#4 trigger when sign up fails. We make alert and print-out to show error message.

Event#6 trigger when user presses <Log in>. Then we use [Auth]<Login> to login game player account.

Event#7 triggers when login successful. We change to <Layout 1> in the event.

Step 8. Run and check

----------------------------------

Change to <login> layout and push <F5> to start layout. Fill in your info and push <Sign up> to register. Your game player account will be created just a click away. And then your game will start and you'll be transferred to <Layout 1>.

Open another browser tab and connect to your Parse account. Select <Core> tab on top menu and <User> item on left menu. You can see your game player account is created.

Now change back to your game tab in browser. Push <F5> to refresh the login screen and fill some incorrect name and password. And then click <Login> button, you'll get a "Login failed" message.

OK, now our login screen and game player info backend database is complete. From now on you can use Auth.UserID to retrieve user ID (in this case: 8IiZ90vvVV), and use Auth.UserNAME to retrieve user name (in this case: abc).

Hope you'll like this tutorial. See you next time!

.CAPX

parselogin.capx

Download now 183.26 KB
  • 1 Comments

  • Order by
Want to leave a comment? Login or Register an account!
  • Its 2020 and I think Parse is no longer offering the functionality in this tutorial