Construct Tutorials
Learn game development and animations with Construct
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3D Card Flip Effect
In this tutorial, we'll learn how to make a 3D card flip effect using Blender and InkScape. The idea Is'nt to change the 3D card each time you create a new game...
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How to make a gravity-based platformer
There's been a bit of interest and intrigue about how I made the gravity mechanics in AirScape. So I have decided to write my first tutorial on how I did it, an...
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Remember values of instance variables
In this tutorial I'll show you how you can save values of instance variables and then load the saved values without any special saving-plugin. I will use global...
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LAN Preview for Windows XP
If you've followed all the steps of Ashley's LAN preview guide and are still experiencing trouble under Windows XP, then this tutorial is for you. NOTE: Make su...
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RPG-Inventory - Drag and Drop
This topic has been disussed over and over in the forum and YANN already posted his solution. Still I would like to show you, how I would implment an inventory....
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Physical Bike!
I've been asked to come up with a tutorial on how to build a "realistic" bike for C2. It took me some time to figure out the most improtant dynamics, but I thin...
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Creating a subroutine in Construct2
You will need to be atleast familiar with the Construct 2 event sheet in order to follow this tutorial. A subroutine is quite simply re-usable code. Eg. If you...