I know I can set the camera position to achieve the zoom effect if use Perspective projection. But when I use Orthographic projection. The object's size in the rendered image stays constant regardless of its distance from the camera. So, how do I change the view of the screen to zoom in?I've tried many ways but no success.
change the fov
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Wouldn’t setting the layout scale, as you would to zoom in with normal 2d games work?
Nope, seems like layoutScale has no effect if Orthographic is selected. Weird.