I'm trying to set up a Timer on an object. Once a Human sprite has is in collision with a Tree sprite, it should start 'collecting' the wood resource every 2 se...
Does anyone know how to fix this bug? Or what I'm doing wrong? I create a project with Function and Timeline. Then I create an object with Rex's Timer behavior....
I Have a problem when setup the time bar, when a player click the answer then the Time Left will get extra 10s and +1 for the score bar. I made the score bar wi...
Hey, I know this sounds basic but I'm a beginner so don't be harsh on me. Basically I want to make a system. Where you switch control to a second character ever...
I need help for my game. I used Firebase for database, and I need charge a one life every 30 minutes but I dont know how. Any idea? Thanks for help me! Cheers!
I test the expression "random(1,20)" in the amount of time of a time behavior, and set to regular, so its loop. When the timer done, a object will respaw. The r...
So it says it mostly in the title, I am using the timer behaviour on my object (a button) & want to display the timer as a countdown with milliseconds, however...
In the scene, I have several objects of the same type, each with a timer. Each timer starts separately. However, only one works - the very first. I tried it in...
Will the other behaviors like Line of Sight , Timer , Pin , Tween , Sine , Anchor , Rotate , etc. Be included in the future? I've moved my current project to mo...
I'm creating a button that, when held for 3 seconds, restarts the layout. However, I'm having trouble getting the progress bar sprite (total width: 208) to actu...