Is it possible to move a sprite with Timeline, if I don't know the exact target position? For example, I want to move a camera from the player to the Big Boss,...
Is this even possible, I can only see Set Instance action but doesn't seem to work on another objects (result mode is set to Relative).
As an animator I have to say that I am quite impressed with Timeline capabilities. I am seeing a great potential of using this feature instead of tweening for s...
Playing with the Timeline for a while and here are the things I feel missing so far: - scale properties. Width and Height is fine but many times I want to use b...
I was messing around with timelines today and trying to animate some sprites. I assumed I would be able to change the animation frame on the sprite in the timel...
Is it possible to set the angle of a timeline path relative to the angle of the object using the timeline? For example, if my timeline is a straight horizontal...
When I have selected an instance in the event, and then perform a timeline action - is it only impacting timelines associated with the selected instances? I giv...
It seems I can only use it for translation of X and Y position.
First of all let me say that this is a really early impression I would like to share, maybe getting some feedback or tips in return. My observations might be ba...
I want the timeline on a loop. How can I do ? Thanks for help.