I've started learning Construct recently. I'm trying to make platformer game. I have a character and a bunch of tiles, I've build some simple platforms from tha...
I was messing around with a tilemap movement example and was wondering if anyone knew how to mark the entire path. The attached capx only marks the nodes. I wan...
Lets say my map gets created procedurally using advanced random and setting the tiles with the tilemap brush (eg set tile with brush) meaning that everything wi...
I have created a tilemap whcih is seamless but I want this to repeat when the players nears the edge. How can I clone the existing tilemap with all the same til...
I'm working on a section where tiles for the player to run on are created mid-stage. It works fine unless a tile is created where the player is already standing...
I'm creating a 2D platformer and my levels are built with a tilemap. For the game's sound effects, I was wondering if it's possible to use the tile IDs of the t...
I'm looking into the advanced random plugin to generate maps and I was wondering if there's somehow a way to make the values seamless so that it can be used the...
How can I stop autobrush painting land borders at the edge of my tilemap? Is there any way to change the behaviour of how the autobrush handles map edges? Thank...
I'm pretty sure that it'd resize it but I'm not sure. For example, say that the original tilemap image was 100x100, and in game I load in an image that is 200x2...
Ive seen it before. Cant see it now. How do I open the tilemaps tool bar please. So I can start tiling the tilemap. I read the manual for 30 minutes, cant find...