This Template is named Random Terrain Generation. This Template is used for Platformer games. New Features! - if the block is on top, the frame will be changed...
I've been working on a project named above which generate map of level. It can be used for both infinite game and levels adventure game. The Idea is very simple...
(still looking for feedback though). Original post: Hey, I'm currently creating an isometric tileset and wanted to ask if people are interested in assets like t...
Hello there! I teach Construct 3 to 4th-6th graders as an elective at my school. Recently, one of my students has been trying to make a little tank game where t...
I'm doing a procedural terrain generator in C3, wich works perfectly, but as I'm using AdvancedRandom plugin, the noise output is creating my islands randomly....
I'm aware that its possible to check every single tile in a tilemap via a loop and then compare it to its surroundings, but at a larger scale this gives quite a...
Actual game or tech demo, I'm not sure which one this is. Pretty straightforward, the only goal is to get as many flags as possible before the truck explodes fr...
Hi there I’m currently prototyping a sandbox survival game and I’ve messed around with some perlin noise before on example projects. I understand the mechanics...
Saw this in a video and thought it was worth mentioning out loud. Maybe hoping theres enough interest for a possible future of the Construct team wanting to spe...
Recently I've been very interested in the idea of a seamless map generated by noise, but I got really frustrated that (afaik) C3 doesn't have something like a t...