In the "Project" bar there's new folder with name "Scene". When we right-click over "Scene" there will be option to "Add scene". On "Add scene" clicked a popup...
Saw there are some topics about new feature called scene graph and thought, how I would see it? Firstly, I think the name scene graph is what timeline is, so I...
As some may be aware of, the latest beta introduced the first pieces of Construct's own implementation of a scene graph. Some people are excited, for good reaso...
Const objectInstance = runtime.Objects.Key.CreateInstance("Keyboard", 200, 150); But how can I create the hierarchy? Is there such a thing as this? Const object...
Using the pin behavior, there was an action for pinning to an image point. This action would align the pinned object to the image point on every frame of an ani...
I'm using it with my students (both in high school and academy) and it's really straightforward for them to realise how to use hierarchies with triggers and the...
Imagine Ive created a character and linked it all up with the scene graph hierarchy at edit time (using 'add selection to this instance' in the editor)..but the...
Imagine Ive created a character and linked it all up with the scene graph hierarchy at edit time (using 'add selection to this instance' in the editor). I copy...
I have a bunch of character instances created using a for loop which are created with their hierarchical child objects. Each character is comprised of a few dif...
I have an object that I create with 'Create Hierarchy" ticked. This works fine, but when I try to remove part of the object from the parent (Using 'remove from...